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Moon Lander

Moon Lander

Moon Lander hands you a small craft high above gray, rolling hills and asks you to bring it down in one piece. Somewhere below, a flat pad glows between two beacon posts.

You rotate the lander and fire short bursts to fight the fall, slide sideways and settle onto the pad. There is only one life, so each landing is tense. It is part of Frank Force's LittleJS Arcade and runs with a keyboard, a controller or touch.

How to play Moon Lander

Press PLAY and you begin already dropping. The engine pushes in the direction the lander faces, so point it straight up to slow down or lean it to drift toward the pad. The camera keeps both your craft and the target in view.

Gauges in the top left show your level, score and altitude, plus bars for FUEL, SPD and TILT. Fuel drains whenever the engine burns. The speed and tilt bars turn green inside the safe range and red outside it.

Set both feet on the pad while the two bars are green and you clear the level. Touch the hills, miss the pad, arrive too fast or at a steep angle, or drift far off the map, and the lander explodes. That ends the game and shows how far you got.

Controls

ActionKeyboardMouseTouch
RotateLeft/Right arrows or A/D—On-screen stick
ThrustUp arrow, W or Space—Round thrust button
Restart from level 1R——
Menus and CONTINUE dialog—Click the buttonsTap the buttons

Tips

  • Cancel your sideways drift while you are still high. Small corrections up there are far easier than last-second swerves near the ground.
  • Pulse the engine. A long burn can send you back up, which wastes fuel on a second descent.
  • Get the craft upright well before touchdown. The safe tilt range is narrow and a late rotation can push you outside it.
  • Aim for the center of the pad, since on later levels it is only slightly wider than your landing legs.
  • Fuel you keep turns into points, so a calm, efficient approach pays off twice.

If you like Moon Lander, try these

  • River Strike

    Keeping an eye on fuel while you fly links these two, though this jet also shoots whatever blocks the channel.

  • Rock Blaster

    Drifting with thrust and momentum in space returns, except you crack rocks into smaller bits and dodge saucer fire.

Questions

How is a landing scored in Moon Lander?

You earn 100 points times the level number, a bonus of 4 for each unit still in the tank and up to 100 more for a soft touchdown. The total keeps building from level to level.

Does Moon Lander get harder?

Yes. Ground gets rougher, gravity gets stronger, the pad shrinks and the fuel tank starts lower. The increase levels off after several stages so landings stay possible.

Does Moon Lander save my best score?

Yes. The game saves your best score in browser storage, so it is still there when you come back on the same device and browser.

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