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A Dark Room

⌨ This one needs a keyboard, so play it on a laptop, desktop or Chromebook.

A Dark Room

A Dark Room opens on a black screen and a single button that lets you light a fire. That one click is the whole game for a minute or two. Then a stranger shuffles in from the cold, and the story starts to spread out in short, quiet lines of text.

There are no pictures here, only words, buttons and numbers that creep upward. The writing stays sparse on purpose, so the world feels larger than it looks. It plays in a regular browser tab with nothing to install, which also makes it an easy unblocked pick on a school laptop.

How to play A Dark Room

Keep the fire going first. A warm room lets the stranger recover, and once she does she can build for you. Soon a forest opens up where you collect wood, and that wood pays for traps, carts and huts. Traps bring back animal goods, and huts bring in villagers.

Each villager can take a job, such as gathering, hunting or tanning. Many jobs turn one material into another, so you spend much of the middle game balancing what comes in against what gets used up. A trading post lets you swap goods for tools.

Buying a compass unlocks a path out of the village. You pack food, water and gear, then step onto a grid map of the wider world. Every step drains supplies, so plan short loops at first and return before you run dry.

Controls

ActionKeyboardMouseTouch
Light, stoke, gather, build or trade—Click the button for that action—
Change location tabLeft / Right arrows or A / DClick a place name at the top—
Walk on the world mapArrow keys or W A S DClick toward the direction you want—
Speed up, dark theme, export save, restart—Links in the lower corner of the page—

Tips

  • Feed the fire generously early on. The stranger only gets well in a warm room, and nothing gets built until she is on her feet.
  • Do not trade away every scale and tooth you trap. The compass is paid for with those rarer goods, and it is your ticket out of the village.
  • Glance at the income numbers next to each resource. If one is shrinking, move a villager from a job that eats it to a job that makes it.
  • Water runs out faster than food on the map. Note where the outposts are and route your walks past them.
  • Try the hyper option when you are only waiting for stockpiles to fill. It cuts the timers so the slow parts pass quicker.

If you like A Dark Room, try these

  • Evolving Civilization

    Another slow-growing idle game, starting from a single cell and building toward a town with jobs and research to manage.

  • Progress Knight

    If the quiet text screens hooked you, this idle game lets you live medieval lives and climb from beggar toward knight.

Questions

Does A Dark Room save my progress?

Yes. The game writes your state to browser storage while you play, so closing the tab is safe on the same device. The save link also gives you a text code you can paste back in later.

Why is A Dark Room silent?

The original audio files came without any license information, so they were dropped from this version. Every event, line of text and rule is still there.

What happens if I die out on the map?

You wake back up in the room and lose whatever you were carrying on that trip. Your village, its buildings and its stored goods are kept.

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